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Deletando o logo do CSS no menu
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Deletando o logo do CSS no menu
A primeira coisa a se fazer é ir até a pasta raíz do seu Counter-Strike: Source.
Se você não sabe onde instalou, vá até a Área de Trabalho, clique com o botão direito do mouse em cima do ícone e selecione Propriedades. Na janela que se abrir, clique em Abrir local do arquivo. Agora que estamos na pasta raíz do Counter-Strike: Source entre na pasta resource e procure o arquivo Clientscheme.res, depois que achou abra-o com o bloco de notas.
Desça com a bolinha do moue até esta parte do arquivo:
Se você não sabe onde instalou, vá até a Área de Trabalho, clique com o botão direito do mouse em cima do ícone e selecione Propriedades. Na janela que se abrir, clique em Abrir local do arquivo. Agora que estamos na pasta raíz do Counter-Strike: Source entre na pasta resource e procure o arquivo Clientscheme.res, depois que achou abra-o com o bloco de notas.
Desça com a bolinha do moue até esta parte do arquivo:
//
// TRACKER SCHEME RESOURCE FILE
//
// sections:
// colors - all the colors used by the scheme
// basesettings - contains settings for app to use to draw controls
// fonts - list of all the fonts used by app
// borders - description of all the borders
//
//
Scheme
{
//Name - currently overriden in code
//{
// "Name" "ClientScheme"
//}
//////////////////////// COLORS ///////////////////////////
Colors
{
// base colors
"Orange" "255 176 0 255"
"OrangeDim" "255 176 0 120"
"LightOrange" "188 112 0 128"
"Red" "192 28 0 140"
"Black" "0 0 0 255"
"TransparentBlack" "0 0 0 196"
"TransparentLightBlack" "0 0 0 90"
"Blank" "0 0 0 0"
"ForTesting" "255 0 0 32"
"ForTesting_Magenta" "255 0 255 255"
"ForTesting_MagentaDim" "255 0 255 120"
}
///////////////////// BASE SETTINGS ////////////////////////
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
// vgui_controls color specifications
Border.Bright "LightOrange" // the lit side of a control
Border.Dark "LightOrange" // the dark/unlit side of a control
Border.Selection "Blank" // the additional border color for displaying the default/selected button
Border.BuyPreset "Orange"
Button.TextColor "Orange"
Button.BgColor "0 0 0 64"
Button.ArmedTextColor "Orange"
Button.ArmedBgColor "Red"
Button.DepressedTextColor "Orange"
Button.DepressedBgColor "Red"
CheckButton.TextColor "Orange"
CheckButton.SelectedTextColor "Orange"
CheckButton.BgColor "TransparentBlack"
CheckButton.Border1 "Border.Dark" // the left checkbutton border
CheckButton.Border2 "Border.Bright" // the right checkbutton border
CheckButton.Check "Orange" // color of the check itself
ComboBoxButton.ArrowColor "Orange"
ComboBoxButton.ArmedArrowColor "Orange"
ComboBoxButton.BgColor "TransparentBlack"
ComboBoxButton.DisabledBgColor "Blank"
Frame.BgColor "TransparentBlack"
Frame.OutOfFocusBgColor "TransparentBlack"
Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus
Frame.TransitionEffectTime "0.0" // time it takes for a window to fade in/out on open/close
Frame.AutoSnapRange "0"
FrameGrip.Color1 "Blank"
FrameGrip.Color2 "Blank"
FrameTitleButton.FgColor "Blank"
FrameTitleButton.BgColor "Blank"
FrameTitleButton.DisabledFgColor "Blank"
FrameTitleButton.DisabledBgColor "Blank"
FrameSystemButton.FgColor "Blank"
FrameSystemButton.BgColor "Blank"
FrameSystemButton.Icon ""
FrameSystemButton.DisabledIcon ""
FrameTitleBar.TextColor "Orange"
FrameTitleBar.BgColor "Blank"
FrameTitleBar.DisabledTextColor "Orange"
FrameTitleBar.DisabledBgColor "Blank"
GraphPanel.FgColor "Orange"
GraphPanel.BgColor "TransparentBlack"
Label.TextDullColor "Orange"
Label.TextColor "Orange"
Label.TextBrightColor "Orange"
Label.SelectedTextColor "Orange"
Label.BgColor "Blank"
Label.DisabledFgColor1 "Blank"
Label.DisabledFgColor2 "LightOrange"
ListPanel.TextColor "Orange"
ListPanel.BgColor "TransparentBlack"
ListPanel.SelectedTextColor "Black"
ListPanel.SelectedBgColor "Red"
ListPanel.SelectedOutOfFocusBgColor "Red"
ListPanel.EmptyListInfoTextColor "Orange"
Menu.TextColor "Orange"
Menu.BgColor "TransparentBlack"
Menu.ArmedTextColor "Orange"
Menu.ArmedBgColor "Red"
Menu.TextInset "6"
Chat.TypingText "Orange"
Panel.FgColor "OrangeDim"
Panel.BgColor "blank"
HTML.BgColor "Black"
"BuyPreset.BgColor" "0 0 0 128"
"BuyPresetListBox.BgColor" "0 0 0 128"
"Popup.BgColor" "0 0 0 230"
ProgressBar.FgColor "Orange"
ProgressBar.BgColor "TransparentBlack"
PropertySheet.TextColor "Orange"
PropertySheet.SelectedTextColor "Orange"
PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
RadioButton.TextColor "Orange"
RadioButton.SelectedTextColor "Orange"
RichText.TextColor "Orange"
RichText.BgColor "Blank"
RichText.SelectedTextColor "Orange"
RichText.SelectedBgColor "Blank"
ScrollBarButton.FgColor "Orange"
ScrollBarButton.BgColor "Blank"
ScrollBarButton.ArmedFgColor "Orange"
ScrollBarButton.ArmedBgColor "Blank"
ScrollBarButton.DepressedFgColor "Orange"
ScrollBarButton.DepressedBgColor "Blank"
ScrollBarSlider.FgColor "Blank" // nob color
ScrollBarSlider.BgColor "Blank" // slider background color
SectionedListPanel.HeaderTextColor "Orange"
SectionedListPanel.HeaderBgColor "Blank"
SectionedListPanel.DividerColor "Black"
SectionedListPanel.TextColor "Orange"
SectionedListPanel.BrightTextColor "Orange"
SectionedListPanel.BgColor "TransparentLightBlack"
SectionedListPanel.SelectedTextColor "Black"
SectionedListPanel.SelectedBgColor "Red"
SectionedListPanel.OutOfFocusSelectedTextColor "Black"
SectionedListPanel.OutOfFocusSelectedBgColor "255 255 255 32"
Slider.NobColor "108 108 108 255"
Slider.TextColor "127 140 127 255"
Slider.TrackColor "31 31 31 255"
Slider.DisabledTextColor1 "117 117 117 255"
Slider.DisabledTextColor2 "30 30 30 255"
TextEntry.TextColor "Orange"
TextEntry.BgColor "TransparentBlack"
TextEntry.CursorColor "Orange"
TextEntry.DisabledTextColor "Orange"
TextEntry.DisabledBgColor "Blank"
TextEntry.SelectedTextColor "Black"
TextEntry.SelectedBgColor "Red"
TextEntry.OutOfFocusSelectedBgColor "Red"
TextEntry.FocusEdgeColor "TransparentBlack"
ToggleButton.SelectedTextColor "Orange"
Tooltip.TextColor "TransparentBlack"
Tooltip.BgColor "Red"
TreeView.BgColor "TransparentBlack"
WizardSubPanel.BgColor "Blank"
// scheme-specific colors
"FgColor" "Orange"
"BgColor" "TransparentBlack"
"ViewportBG" "Blank"
"team0" "204 204 204 255" // Spectators
"team1" "255 64 64 255" // CT's
"team2" "153 204 255 255" // T's
"MapDescriptionText" "Orange" // the text used in the map description window
"CT_Blue" "153 204 255 255"
"T_Red" "255 64 64 255"
"Hostage_Yellow" "Panel.FgColor"
"HudIcon_Green" "0 160 0 255"
"HudIcon_Red" "160 0 0 255"
// CHudMenu
"ItemColor" "255 167 42 200" // default 255 167 42 255
"MenuColor" "233 208 173 255"
"MenuBoxBg" "0 0 0 100"
// weapon selection colors
"SelectionNumberFg" "255 220 0 200"
"SelectionTextFg" "255 220 0 200"
"SelectionEmptyBoxBg" "0 0 0 80"
"SelectionBoxBg" "0 0 0 80"
"SelectionSelectedBoxBg" "0 0 0 190"
// Hint message colors
"HintMessageFg" "0 0 0 0"
"HintMessageBg" "0 0 0 0"
"ProgressBarFg" "255 30 13 255"
Agora veja:
- Spoiler:
// Top-left corner of the "Counter-Strike" on the main screen
"Main.Title1.X" "32"
"Main.Title1.Y" "0"
"Main.Title1.Color" "0 0 0 255"
// Top-left corner of the "SOURCE" on the main screen
"Main.Title2.X" "380"
"Main.Title2.Y" "75"
"Main.Title2.Color" "0 0 0 255"
// Top-left corner of the "BETA" on the main screen
"Main.Title3.X" "460"
"Main.Title3.Y" "-10"
"Main.Title3.Color" "255 255 0 255"
// Top-left corner of the menu on the main screen
"Main.Menu.X" "16"
"Main.Menu.Y" "340"
// Blank space to leave beneath the menu on the main screen
"Main.BottomBorder" "16"
Pegue as duas linhas e modifique-as colocando apenas "0".
"Main.Title1.Color" "0 0 0 0"
"Main.Title2.Color" "0 0 0 0"
Ficando assim o nosso arquivo:
//
// TRACKER SCHEME RESOURCE FILE
//
// sections:
// colors - all the colors used by the scheme
// basesettings - contains settings for app to use to draw controls
// fonts - list of all the fonts used by app
// borders - description of all the borders
//
//
Scheme
{
//Name - currently overriden in code
//{
// "Name" "ClientScheme"
//}
//////////////////////// COLORS ///////////////////////////
Colors
{
// base colors
"Orange" "255 176 0 255"
"OrangeDim" "255 176 0 120"
"LightOrange" "188 112 0 128"
"Red" "192 28 0 140"
"Black" "0 0 0 255"
"TransparentBlack" "0 0 0 196"
"TransparentLightBlack" "0 0 0 90"
"Blank" "0 0 0 0"
"ForTesting" "255 0 0 32"
"ForTesting_Magenta" "255 0 255 255"
"ForTesting_MagentaDim" "255 0 255 120"
}
///////////////////// BASE SETTINGS ////////////////////////
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
// vgui_controls color specifications
Border.Bright "LightOrange" // the lit side of a control
Border.Dark "LightOrange" // the dark/unlit side of a control
Border.Selection "Blank" // the additional border color for displaying the default/selected button
Border.BuyPreset "Orange"
Button.TextColor "Orange"
Button.BgColor "0 0 0 64"
Button.ArmedTextColor "Orange"
Button.ArmedBgColor "Red"
Button.DepressedTextColor "Orange"
Button.DepressedBgColor "Red"
CheckButton.TextColor "Orange"
CheckButton.SelectedTextColor "Orange"
CheckButton.BgColor "TransparentBlack"
CheckButton.Border1 "Border.Dark" // the left checkbutton border
CheckButton.Border2 "Border.Bright" // the right checkbutton border
CheckButton.Check "Orange" // color of the check itself
ComboBoxButton.ArrowColor "Orange"
ComboBoxButton.ArmedArrowColor "Orange"
ComboBoxButton.BgColor "TransparentBlack"
ComboBoxButton.DisabledBgColor "Blank"
Frame.BgColor "TransparentBlack"
Frame.OutOfFocusBgColor "TransparentBlack"
Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus
Frame.TransitionEffectTime "0.0" // time it takes for a window to fade in/out on open/close
Frame.AutoSnapRange "0"
FrameGrip.Color1 "Blank"
FrameGrip.Color2 "Blank"
FrameTitleButton.FgColor "Blank"
FrameTitleButton.BgColor "Blank"
FrameTitleButton.DisabledFgColor "Blank"
FrameTitleButton.DisabledBgColor "Blank"
FrameSystemButton.FgColor "Blank"
FrameSystemButton.BgColor "Blank"
FrameSystemButton.Icon ""
FrameSystemButton.DisabledIcon ""
FrameTitleBar.TextColor "Orange"
FrameTitleBar.BgColor "Blank"
FrameTitleBar.DisabledTextColor "Orange"
FrameTitleBar.DisabledBgColor "Blank"
GraphPanel.FgColor "Orange"
GraphPanel.BgColor "TransparentBlack"
Label.TextDullColor "Orange"
Label.TextColor "Orange"
Label.TextBrightColor "Orange"
Label.SelectedTextColor "Orange"
Label.BgColor "Blank"
Label.DisabledFgColor1 "Blank"
Label.DisabledFgColor2 "LightOrange"
ListPanel.TextColor "Orange"
ListPanel.BgColor "TransparentBlack"
ListPanel.SelectedTextColor "Black"
ListPanel.SelectedBgColor "Red"
ListPanel.SelectedOutOfFocusBgColor "Red"
ListPanel.EmptyListInfoTextColor "Orange"
Menu.TextColor "Orange"
Menu.BgColor "TransparentBlack"
Menu.ArmedTextColor "Orange"
Menu.ArmedBgColor "Red"
Menu.TextInset "6"
Chat.TypingText "Orange"
Panel.FgColor "OrangeDim"
Panel.BgColor "blank"
HTML.BgColor "Black"
"BuyPreset.BgColor" "0 0 0 128"
"BuyPresetListBox.BgColor" "0 0 0 128"
"Popup.BgColor" "0 0 0 230"
ProgressBar.FgColor "Orange"
ProgressBar.BgColor "TransparentBlack"
PropertySheet.TextColor "Orange"
PropertySheet.SelectedTextColor "Orange"
PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another
RadioButton.TextColor "Orange"
RadioButton.SelectedTextColor "Orange"
RichText.TextColor "Orange"
RichText.BgColor "Blank"
RichText.SelectedTextColor "Orange"
RichText.SelectedBgColor "Blank"
ScrollBarButton.FgColor "Orange"
ScrollBarButton.BgColor "Blank"
ScrollBarButton.ArmedFgColor "Orange"
ScrollBarButton.ArmedBgColor "Blank"
ScrollBarButton.DepressedFgColor "Orange"
ScrollBarButton.DepressedBgColor "Blank"
ScrollBarSlider.FgColor "Blank" // nob color
ScrollBarSlider.BgColor "Blank" // slider background color
SectionedListPanel.HeaderTextColor "Orange"
SectionedListPanel.HeaderBgColor "Blank"
SectionedListPanel.DividerColor "Black"
SectionedListPanel.TextColor "Orange"
SectionedListPanel.BrightTextColor "Orange"
SectionedListPanel.BgColor "TransparentLightBlack"
SectionedListPanel.SelectedTextColor "Black"
SectionedListPanel.SelectedBgColor "Red"
SectionedListPanel.OutOfFocusSelectedTextColor "Black"
SectionedListPanel.OutOfFocusSelectedBgColor "255 255 255 32"
Slider.NobColor "108 108 108 255"
Slider.TextColor "127 140 127 255"
Slider.TrackColor "31 31 31 255"
Slider.DisabledTextColor1 "117 117 117 255"
Slider.DisabledTextColor2 "30 30 30 255"
TextEntry.TextColor "Orange"
TextEntry.BgColor "TransparentBlack"
TextEntry.CursorColor "Orange"
TextEntry.DisabledTextColor "Orange"
TextEntry.DisabledBgColor "Blank"
TextEntry.SelectedTextColor "Black"
TextEntry.SelectedBgColor "Red"
TextEntry.OutOfFocusSelectedBgColor "Red"
TextEntry.FocusEdgeColor "TransparentBlack"
ToggleButton.SelectedTextColor "Orange"
Tooltip.TextColor "TransparentBlack"
Tooltip.BgColor "Red"
TreeView.BgColor "TransparentBlack"
WizardSubPanel.BgColor "Blank"
// scheme-specific colors
"FgColor" "Orange"
"BgColor" "TransparentBlack"
"ViewportBG" "Blank"
"team0" "204 204 204 255" // Spectators
"team1" "255 64 64 255" // CT's
"team2" "153 204 255 255" // T's
"MapDescriptionText" "Orange" // the text used in the map description window
"CT_Blue" "153 204 255 255"
"T_Red" "255 64 64 255"
"Hostage_Yellow" "Panel.FgColor"
"HudIcon_Green" "0 160 0 255"
"HudIcon_Red" "160 0 0 255"
// CHudMenu
"ItemColor" "255 167 42 200" // default 255 167 42 255
"MenuColor" "233 208 173 255"
"MenuBoxBg" "0 0 0 100"
// weapon selection colors
"SelectionNumberFg" "255 220 0 200"
"SelectionTextFg" "255 220 0 200"
"SelectionEmptyBoxBg" "0 0 0 80"
"SelectionBoxBg" "0 0 0 80"
"SelectionSelectedBoxBg" "0 0 0 190"
// Hint message colors
"HintMessageFg" "0 0 0 0"
"HintMessageBg" "0 0 0 0"
"ProgressBarFg" "255 30 13 255"
// Top-left corner of the "Counter-Strike" on the main screen
"Main.Title1.X" "32"
"Main.Title1.Y" "0"
"Main.Title1.Color" "0 0 0 0"
// Top-left corner of the "SOURCE" on the main screen
"Main.Title2.X" "380"
"Main.Title2.Y" "75"
"Main.Title2.Color" "0 0 0 0"
// Top-left corner of the "BETA" on the main screen
"Main.Title3.X" "460"
"Main.Title3.Y" "-10"
"Main.Title3.Color" "255 255 0 255"
// Top-left corner of the menu on the main screen
"Main.Menu.X" "16"
"Main.Menu.Y" "340"
_________________
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Dom Jul 21, 2013 3:47 pm por meezor
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